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Lightsaber | UE5 MetaHuman Short Film | Emissive Material vs Light with uDraper Cloth Simulation

virtucci 1,675 2 years ago
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Compared Emissive Material and Point Light, Cast Ray Traced Shadow enabled and disabled, and MRQ spatial and temporal sample counts. Unreal Engine version: 5.2.1 Music : Cyclone https://artlist.io/royalty-free-music/song/cyclone/99499 Environment : Fantasy Cave Environment Set https://www.unrealengine.com/marketplace/en-US/product/fantasy-cave-environment-set Skeletons Modular Skeleton https://www.unrealengine.com/marketplace/en-US/product/modular-skeleton Skeleton Bones https://www.unrealengine.com/marketplace/en-US/product/skeleton-props Body animation One Hand Sword Attacks And Finishers https://www.unrealengine.com/marketplace/en-US/product/one-hand-sword-attacks-and-finishers Lucy https://www.unrealengine.com/marketplace/en-US/product/lucu Gestures MoCap 02 https://www.unrealengine.com/marketplace/en-US/product/gestures-mocap-01 Female Warrior - Anim Pack https://www.unrealengine.com/marketplace/en-US/product/woman-warrior-anim-pack ActorCore https://actorcore.reallusion.com/3d-motion Facial animation : City Sample Crowds https://www.unrealengine.com/marketplace/en-US/product/city-sample-crowds Cloth simulation : uDraper plugin https://udraper.com/ MetaHuman clothes : uDraper Ready-to-wear collection Long Sleeve Sheath Pencil Dress https://udraper.com/collections/readytowear/products/slim-dress?variant=43918174486770

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