Even if you couldn't read a word of Majora's Mask, it would still be a noticeably creepy game. More than the themes of grief, or trauma, or plot, or characters, its the very design of Majora's Mask that causes that feeling that is so hard to describe; the feeling of being watched.
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Background (Astral Observatory): https://youtube.com/@UCFWdiidKJqv_muoNBsae52w
Majora's Mask/3D + Ocarina of Time Gameplay: https://youtube.com/@ZorZelda
0:00 Intro
0:45 The Many Eyes of Termina
5:20 The Psychology of Being Watched
7:46 The Void That Stares Back
9:30 The Ultimate Observer
11:26 Breaking the Gaze
Tags and stuff:
#zelda #nintendo #videoessay #zeldatheory #majorasmask #majorasmask3d Majora’s Mask Analysis Zelda Lore Creepy Zelda Zeltik N64 Game Design Nintendo Game Psychology Zelda analysis Nintendo lore video essays