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Making Anime Character using VROID in Blender - Method 2

PolygonVariable 4,142 10 months ago
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Hi there, polygonvariable here. Another method on creating anime style shader for the character. *Timestamps:* 00:00 - VRM Export 00:30 - VRM Import 02:00 - Face 10:00 - Body 12:16 - Hair 15:07 - Body + Face modifier 15:39 - Scene Adjustment 15:53 - Eye 17:50 - Nose Shadow 19:00 - Rim Lighting 21:10 - Parent armature, sphere, light 23:36 - Fixing Eye Normals 24:06 - Result *Links:* .blend file: https://polygonvariable.gumroad.com/l/B3DAnimeCharacterShader2 *Checkout my other social medias for other works:* Instagram: https://www.instagram.com/polygonvariable/ Twitter: https://twitter.com/polygonvariable Itch.io: https://polygonvariable.itch.io/ Reddit: https://www.reddit.com/user/globalvariable7 Website: https://polygonvariable.wordpress.com/ Support me at: https://www.buymeacoffee.com/polygonvariable Music by *AShamaluevMusic* Website: https://www.ashamaluevmusic.com *Tags:* #blender #blender3d #blenderanimation #blendernpr #blendertoon #blenderanime #blenderrender #blendershader

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