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Making VR trailers directly on Meta Quest from any camera angle with our Unreal SDK

BeamXR 36 2 weeks ago
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Entire process of adding our SDK, setting up camera angles and controlling the UI for recording great in-game footage directly on Meta Quest. 00:00 Intro 00:49 Getting your key and secret 01:00 Downloading the plugin 01:20 Starting with the VR Template 01:47 Adding the plugin to the project 02:25 Setting the project key and secret 02:47 Discussing the recording manager engine subsystem 03:09 Using the Director Camera blueprint 04:00 Setting the targets for the Director Camera 06:25 Creating the control UI 06:37 Adding the preview widget 07:32 Adding the buttons 08:55 Getting the recording manager engine subsystem in your blueprint 09:10 Wiring the preview button. 10:40 Getting the Director Camera and camera component. 12:25 Wiring the start/stop recording button. 15:20 Toggling the viewpoint 20:00 Summary and close

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