In this video, we’re diving into JSON, a lightweight, human-readable data format that’s a must-know for every Godot developer. I’ll break down what JSON is, how to load and write it in your projects, and why it’s your best friend for flexible data storage, save systems, cleaner code, and even modding support.
To make things even cooler, I’ll go over how I used JSON in my GameOff Jam entry, Unauthorized, to simulate an OS. Let’s get started!
⚠️Note: This video assumes basic familiarity with Godot scripting.
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