Diving deeper into particle simulation in Blender 3.5, where we morph text objects into particle systems and back to text again. Main tutorial here: https://youtu.be/TInZfwRIgKg
Assets used:
Software used: https://blender.org/
Open Source SVG Icons: https://feathericons.com/
Fugaz One font: https://fonts.google.com/specimen/Fugaz+One
Bootstrap icons: https://icons.getbootstrap.com/