Read if bored:
This is just a quick model overview. I tried to add some little tips throughout the video so that it's not completely useless, but I make no guarantees.
So here's the story... I wanted to model something "complicated" but not difficult or boring, this way I could make a tips & tricks video with practical(ish) examples... That never happened. Instead, the tips and tricks stuff became the "dirty tricks and bad habits" series that I'm working on (more soon) and this mediocrecycle was just taking up disk space. So I went through the model timeline and mumbled through a narration in hopes that there is something valuable for somebody somewhere.
The model was intended only as a high-poly-model for rendering, making something for manufacturing is an entirely different approach than what's in this video.
Speaking of rendering... most of the renders in this video were made with Octane (the standalone version... this many parts was a nightmare) and you might notice some weird stuff going on with the rear part of the chassis... this is because the "old version" of the chassis is still in the scene, it was given a transparent material and since it overlapped with the new version, it caused some artifacts. This could be fixed by re-exporting, but that would have taken ages. The other two renders demoing the "old" and "new" chassis versions were done in Fusion 360.
Here's some more text just to make this description even longer.