š Remote Collaboration with Unreal Engine and VPN Made Simple! š
In this video, Iāll demonstrate how to set up Unreal Engineās Multi-User Editing feature for remote collaboration using a VPN. If youāve seen my previous video on setting up Multi-User Editing over a LAN, this builds on that foundation, showing you how to connect securely and work seamlessly from anywhere!
Iāll be using ZeroTier in this demonstrationāa lightweight and user-friendly VPN solution. The same principles apply to other VPNs so you can adapt the concepts to suit your needs.
0:00 - Introduction
1:30 - Downloading ZeroTier
2:55 - Installing ZeroTier
3:52 - Creating your network
4:30 - Joining the network
7:23 - Authorising PC's for network
7:45 - ZeroToer generated IP addresses
8:26 - Naming netword PCs
9:20 - Creating Unreal Project
10:14 - Enabling MU Plugin
10:36 - Setup Server PC
14:44 - Setting up subsequent PCs
15:44 - MacBook Unicast issue
16:25 - Creating Server and session
18:16 - 2nd PC doing live edit
19:32 - Persisting changes and leaving session
20:15 - Archiving and deleting session
20:45 - Stopping server
š What Youāll Learn:
1ļøā£ Setting up ZeroTier as your VPN solution.
2ļøā£ Configuring Unreal Engineās Multi User editing system for remote collaboration.
3ļøā£ Hosting and joining Multi-User Editing sessions from anywhere.
š” Whether youāre students, indies or leading a remote team, this guide will help you get started with Unreal Engineās powerful collaboration tools.
š¬ Have questions or need more tips? Let me know in the comments!
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#UnrealEngine #VPN #RemoteCollaboration #GameDevelopment #MultiUserEditing