A battle simulation controlled by the random movement of marbles. Each player's marbles can enter either the Multiply trigger, which doubles their current number, or Release, which launches a number of shots equal to their current number and resets it to 1.
The last player standing wins.
Simulation made using Unity
https://unity.com/
Changelog
- Fortify removed
- Faster cannon launch speed
- Faster reload time with larger ammo reserve
- Balls falling off the edge now spawn above the cannon
- Spin option returns and reworked: steal now takes 50% of the highest enemy player's shots and current number, adding it to your own
- Gravity ball now also repels enemy balls
- Changed map block layout a bit
- Bomb launch speed and radius increased
- Heal now heals 20 hp instead of full, and increases max hp from 1 to 2
Credits:
Music:
Song: Tobu - Lost [NCS10 Release]
Music provided by NoCopyrightSounds
Free Download/Stream: https://NCS.io/TLost
Watch: http://youtu.be/G6Tv8eFu7zA
Song: Clarx - Zig Zag [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: http://ncs.io/ZigZag
Watch: http://youtu.be/CLEWmT_8ppM
Song: Jonth & Hilefex - Non Stop [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: http://ncs.io/NonStop
Watch: http://youtu.be/15SiwK-Hrbk
Song: Poylow, Lucky Low, MAD SNAX - Freak Show (feat. India Dupriez) [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: http://ncs.io/PFreakShow
Watch: http://youtu.be/