Obviously, if you like the new commissar miniature, all these same methods will work on him as well!
00:00 - Intro
01:12 - Conversion Note & Priming
02:28 - "No Highlight Black"
06:21 - Basecoats
12:01 - Shading
13:06 - Highlights
16:41 - The Finished Castellommissar
Thanks to Producer Patrons Alan, Kyrie, Andrew, Jimmy, Rod, Phil, Robison and Woodcock - as well as all the other Patrons that made this video possible, and Exit23 Games for recording equipment that helps keep the channel ticking over! Find out more at the following links:
https://www.patreon.com/sonicsledgehammer
https://twitter.com/sonicsledge
https://www.instagram.com/sonicsledgehammer/
https://ko-fi.com/docwholigan
http://exit23.games
THE BASE: Stirland Mud, drybrushed with Golgfag Brown and then Tyrant Skull. Paint the base rim in Rhinox Hide, add a few very small dots of PVA to stick static grass in random spots on both the 'dirt' and the rubble. Done!
PAINTS USED:
PRIMER:
Mechanicus Standard Grey (Citadel Spray Can)
CITADEL:
Ulthuan Grey (Layer)
White Scar (Layer)
Black Templar (Contrast)
Mephiston Red (Base)
Averland Sunset (Base)
Gal Vorbak Red (Base)
Iron Hands Steel (Base)
Retributor Armour (Base)
Corax White (Base)
Tyrant Skull (Dry)
Agrax Earthshade (Shade)
Lahmian Medium (Technical)
Cadian Fleshtone (Layer)
Kislev Flesh (Layer)
Ungor Flesh (Layer)
Wild Rider Red (Layer)
Gorthor Brown (Layer)
Wazzdakka Red (Layer)
Aethermatic Blue (Contrast)
Asurmen Blue (Contrast)
Liberator Gold (Layer)
ARMY PAINTER:
Tanned Flesh
VALLEJO:
Leather Brown (or Dryad Bark)
Black
Steel (Model Air)
VARNISH:
Varnish+ (Instar)
'Ardcoat (Citadel Technical - on the plasma pistol)