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NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code

Displaced Gamers 144,809 4 months ago
Video Not Working? Fix It Now

Can we run Ghosts 'N Goblins at 60 fps on the NES? Yes. How does the graphics engine work? What is wrong with these sprites? Why do they jitter? Let's go. If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - https://www.patreon.com/displacedgamers Twitter: https://twitter.com/DisplacedGamers Facebook: https://www.facebook.com/DisplacedGamers/ Instagram: https://www.instagram.com/displacedgamers/ Photos from: https://www.retroreversing.com/ Music by: https://www.youtube.com/user/HariboOSX https://www.youtube.com/channel/UC-PRsIpJXWpg3PtjfQLwiVw #NES #Programming #ghostsngoblins

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