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New Ornament Technique in Blender 2.91 | Part 2 of 2: Curve Modeling

Nik Kottmann 69,715 4 years ago
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In part 1 we had a detailed look at the new custom curve bevel feature to understand how it works. It this part Karim Joseph demonstrates a fast way of modeling the ornaments. You can download the demo scene to follow along here: https://www.blender.org/download/demo-files/ (The file is at the bottom of the page). Demo file credit: Daniel Bystedt | twitter.com/3DBystedt | https://www.artstation.com/dbystedt | License CC-BY-SA 3.0 | Timestamps: 00:00 Introduction 00:20 Breakdown & Scene Preparation 01:31 Bezier vs Path 02:52 Modeling the Base Curve 04:26 Thickness / Radius 05:39 Custom Curve Profile 07:37 Profile Placement 08:36 Modeling the Second Piece 10:15 Final Piece 11:44 How to Breakdown a specific Piece 12:28 Outro Video instructor: Karim Joseph Artstation: https://www.artstation.com/karijoart Behance: https://www.behance.net/karijoart Instagram: https://www.instagram.com/karijoart/ Our Website: https://blenderdaily.xyz/ Follow Blender Daily on Instagram for new tips and tricks every single day: https://www.instagram.com/blender.daily/

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