This Niagara Fluids tutorial is just one of 15 videos inside the free Niagara Fluids Crash Course. Grab it here: https://redefinefx.com/blast/
In this unreal engine 5 tutorial we're using Niagara Fluids to create a volumetric, real-time simulation of a magical smoke portal. I go over creating particles, placing them on a torus shape, spinning them with a vortex force, and then using them as a source for smoke. We also add some wind and tweak the overall niagara simulation settings to get a quickly dissipating smoke. Some nice blue lighting and a few rocks from Quixel bridge complete the effect.
Note: You need to enabled the Niagara Fluids plugin first to be able to follow this tutorial.
Enrollment in Niagara Fluids Immersion is closing in a few days https://redefinefx.com/epic/
Niagara Fluids comes bundled with unreal engine 5, download it here: https://www.unrealengine.com/en-US/download
Are you interested in more Niagara Fluids VFX tutorials? Please let me know in the comments.
Subscribe & don't miss upcoming unreal engine VFX tutorials: https://goo.gl/TjY9Fr
0:00 Welcome to RedefineFX
0:15 Grab my FREE Niagara Fluids Crash Course
0:39 Niagara Particles Setup Starts
3:59 Niagara Fluids Smoke
8:08 Improving the volumetric simulation
8:51 Lighting setup in Unreal Engine
10:13 Adding Extra Particles
11:40 Thumbs up and thank you for watching!
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