Learn how to optimize your AI-generated 3D models with this ultimate Blender guide on retopology and texture baking!
Whether you're working with messy models from an AI generator or prepping assets for games, animation, or real-time rendering — this video shows you how to clean things up the right way.
In this beginner-friendly Blender tutorial, I’ll walk you through step-by-step techniques to fix bad topology, retopologize your model using Blender and free tools like Instant Meshes, and bake high-quality textures like normal, roughness, and ambient occlusion maps.
🔹 What You’ll Learn in This Blender Optimization Guide:
✅ AI retopology using Blender and Instant Meshes
✅ How to bake textures in Blender (normal, roughness, AO, etc.)
✅ Blender remesh techniques to fix bad geometry
✅ Performance and topology optimization tips for real-time use
✅ Free tools to clean up AI 3D models
🚀 Why You Should Watch This Video:
🔥 Fix common problems with AI-generated 3D models
🎯 Perfect for beginners — no experience needed
⚡ Save time with a clean, optimized Blender workflow
👀 Watch raw AI models turn into clean, usable assets
📌 Tools Used:
🔹 Blender –https://www.blender.org/
🔹 Instant Meshes – Free tool for automatic retopology ➝ https://github.com/wjakob/instant-meshes?tab=readme-ov-file
Whether you're a 3D artist, game developer, or designer, these techniques will enhance your AI-generated models for efficiency and high-quality rendering.
🔔 Like, Comment & Subscribe if you found this helpful!
💬 Join the discussion on my Discord community ➝ https://discord.gg/KCDfmHntE8
TimeStamp::
00:00 - Intro
00:41 - Download Instant Meshes
01:27 - Preparing the model
02:20 - Remeshing and fixing topology
03:43 - Importing model in BLender
05:00 - UV Unwrap the low poly model
05:30 - Texture Baking
07:00 - Checking the final output
07:40 - Outro
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