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Optimise any AI Generated 3D Models FREE | Remeshing & Texture Baking using Blender

Blending Visuals 4,694 3 months ago
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Learn how to optimize your AI-generated 3D models with this ultimate Blender guide on retopology and texture baking! Whether you're working with messy models from an AI generator or prepping assets for games, animation, or real-time rendering — this video shows you how to clean things up the right way. In this beginner-friendly Blender tutorial, I’ll walk you through step-by-step techniques to fix bad topology, retopologize your model using Blender and free tools like Instant Meshes, and bake high-quality textures like normal, roughness, and ambient occlusion maps. 🔹 What You’ll Learn in This Blender Optimization Guide: ✅ AI retopology using Blender and Instant Meshes ✅ How to bake textures in Blender (normal, roughness, AO, etc.) ✅ Blender remesh techniques to fix bad geometry ✅ Performance and topology optimization tips for real-time use ✅ Free tools to clean up AI 3D models 🚀 Why You Should Watch This Video: 🔥 Fix common problems with AI-generated 3D models 🎯 Perfect for beginners — no experience needed ⚡ Save time with a clean, optimized Blender workflow 👀 Watch raw AI models turn into clean, usable assets 📌 Tools Used: 🔹 Blender –https://www.blender.org/ 🔹 Instant Meshes – Free tool for automatic retopology ➝ https://github.com/wjakob/instant-meshes?tab=readme-ov-file Whether you're a 3D artist, game developer, or designer, these techniques will enhance your AI-generated models for efficiency and high-quality rendering. 🔔 Like, Comment & Subscribe if you found this helpful! 💬 Join the discussion on my Discord community ➝ https://discord.gg/KCDfmHntE8 TimeStamp:: 00:00 - Intro 00:41 - Download Instant Meshes 01:27 - Preparing the model 02:20 - Remeshing and fixing topology 03:43 - Importing model in BLender 05:00 - UV Unwrap the low poly model 05:30 - Texture Baking 07:00 - Checking the final output 07:40 - Outro #aito3d #blender #ai3dmodeling #topology #optimization

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