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Organic Unwrapping in Blender | Full Class + Free Gift

Outgang 80,397 2 years ago
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Grab your free gift on Outgang's front page: https://outgang.studio/ This is a full class on how to unwrap in Blender where we cover all the tools, addons and techniques we need to unwrap a head to AAA game quality. During this class we discuss in detail the following: UV editor interface, UV Sync On/Off, Unwrap function, seam creation, Sticky Selection, Stich function, Select Linked, straightening tools, Pack Islands, Grab, Relax and Pinch brushes, Textools addon, MagicUV addon, Copy/Paste UVs, Multires modifier, Shrinkwrap modifier, projection techniques, baking vertex color and much more! 00:00:00 Introduction 00:07:49 Section 1: The UV Editor 00:15:47 UV Sync On/Off 00:20:16 Seams and First Unwrap 00:30:58 Select Linked, Sticky Selection, Stitch 00:44:07 Textools and MagicUV addons 00:51:23 Checker Map, Stretch Map 00:56:11 Pack Islands, Average Islands Scale 01:03:24 Straighten Tools, Grab, Relax, Pinch Brushes 01:09:55 Section 2: What to Improve? 01:18:46 Preliminary Packing 01:35:06 Skull and Neck 01:47:11 Eyelids 02:01:04 Nose 02:06:56 Mouth 02:20:30 Ears 02:21:56 Mirroring using MagicUV 02:39:38 Section 3: Projecting High Poly Details 02:49:30 Transferring Vertex Color 02:54:40 Conclusion & Next Steps

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