Games are, of course, exercises in fun rather than frustration, and that lends them towards giving the players a lot of control, but I'd like to suggest there's
been an... overcorrection, of sorts.
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Timeline
Intro: 00:00
Who is the player 02:35
The Other Player 05:23
Vic2 vs Vic 3: 10:31
Player Autocracy 25:58
Absolute Information 29:46
Forbidden topic 39:17
Conclusion 48:30
Outro 50:15
What’s a dinosaur? 52:20