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In this video we look at how to use the images we rendered out of 3ds Max using Vray to create photorealistic images in Photoshop.
We will use the V-ray elements in photoshop to finish off the render. Here's how to bring it all together.
▶STEPS BELOW
Open up the render. RGB_color. First thing I would do is Duplicate the layer with Ctrl J and change it to a smart object. Smart objects are really useful if you need to update your render later.
Color Balance -12 Cyan
Levels 10 0.92 229
Curves S
Drag your Render Mask on next. In view you can turn on snaps to make putting the layers on top easier so they align.
Using the render mask with the magic wand tool we can now select certain areas. Be sure to have contagious off and tolerance to around 8.
Diffuse on soft light at 50% and paint out areas with a mask. Glass etc. RC with brush selected and chose a soft brush. Black will remove. I think this makes the image pop a little.
Next up to add some depth lets add the Vray Extra Tex. On a multiply at 33% and paint out unneeded areas.
Next Vray Lighting with has come in a bit noisy so we can use a reduce noise 10 , 0. Soft Light around 10% and paint out unneeded
Vray Reflection -Soft Light 55%. Paint out
Vray Specular - Screen - 58%
Color Look up filmstock_50 - foggy night 25%, use gradients from the outside
Exposure +0.50 and paint out window.
Sheers, Select and Levels
Looks good drop in and resize, hold shift. Put to back and mask original. Exposure and effect only below. +0.72 Gamma 3.53.
Ctrl J and E
Auto Color at 50% (shift F)
Auto Contrast
Convert to Smart Object
Crop
Filter, Camera Raw Filter
-2, 0 , +10, -8, +6, +9, -10, +4, +19, -3, -5
Down to 70%
One last thing the bed head more blue with a color balance.
Save and Save as .jpg
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