MENU

Fun & Interesting

Project Elderwood and the State of Foliage Modelling with Natsura | Feike Postmes | SIGGRAPH As...

Houdini 3,809 1 month ago
Video Not Working? Fix It Now

Introducing Project Elderwood, a new work-in-progress showcase of game-engine workflows using Houdini and Unreal Engine with a special focus on Plants and Vegetation modelling workflows in Houdini, taking advantage of the third-party Natsura tools developed by Feike Postmes and George Hulm.   Feike Postmes started out as a technical artist with a love for mathematics. Currently developing the Natsura toolset. He co-founded a technical art company called DodoDevs where he works on procedural solutions for 3D content generation. He grew up in the Netherlands and studied at Breda University of Applied Sciences. Currently living in Tokyo Japan, always happy to talk, whether its procedural art works, so make sure to say hi if you see him.

Comment