Qu-Bit say that Prism "is a multidimensional signal processor that creates a framework for the spectral metamorphosis of any input signal" and "Prism blurs the lines between DSP effect, filter, and looper and transcends into a new realm of uncharted audio processing." At it's core Prism is 3 things (all in stereo) a filter, a delay/comb and a decimator. The filter is multimode and can be place pre/post the other FX, the delay can do long echoes, slap-back and comb filter FX as well as a clocked delay mode, decimate is downsampling and bit crushing and you can freeze/loop the audio buffer too.
Info + website - http://bit.ly/qubitprism
TIMING INDEX // SECTIONS
00:00 Welcome + patch previews.
01:20 What is Prism? Feature run down.
03:01 Sound and feature demo with granular looping samples.
05:36 No talking patch break.
05:47 Stereo analogue VCO sound and feature demo.
08:45 No talking patch break.
08:56 Clocked delay patch 1.
11:09 Clocked delay patch 2.
12:18 Clocked delay patch 3.
13:00 No talking patch break.
13:17 Prism as a stereo glitch/percussion voice
16:07 No talking patch break.
16:29 Freeze modes - latching or momentary
17:54 No talking patch break.
18:07 Send FX glitch textures
19:54 No talking patch break.
20:09 Creating analogue feedback paths.
21:42 No talking patch break.
21:59 Two Prisms + 1 Nebulae
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