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Quick Understanding of Homogeneous Coordinates for Computer Graphics

Miolith 96,968 1 year ago
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Graphics programming has this intriguing concept of 4D vectors used to represent 3D objects, how indispensable could it be so that every 3D graphics API force it on its users ? The animations are 100% made with Manim Community Follow me on social media to learn more about computer graphics or the other projects I work on. Twitter : https://x.com/Miolith_ BlueSky : https://bsky.app/profile/miolith.bsky.social Github : https://github.com/Miolith

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