In this tutorial you will learn the basics of 3D game development by creating a Breath of the Wild inspired game in Godot. We start by covering basic 3D objects and movements; then we cover animations and level building and, finally, we work on lights, shaders and particle effects to make the game look good.
Check out Zenva's free Godot course: https://academy.zenva.com/product/godot-101-game-engine-foundations/?utm_source=youtube&utm_medium=partner&utm_campaign=partner-youtube-clearcode-2024&utm_content=partner-youtube-clearcode-202401
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Project files:
https://drive.google.com/drive/folders/1KZUOoo-70w-KQq_wd1OEWEoQQcQa1RzR?usp=sharing
Useful links:
Ultimate introduction to Godot - https://youtu.be/nAh_Kx5Zh5Q?feature=shared
Creating a Metroid inspired platformer in Godot - https://youtu.be/rwAXeJ9kjZ0?feature=shared
Timestamps
00:00:00 - Intro & Zenva sponsor
00:02:49 - 3D basics
00:39:39 - player movement
01:32:51 - player animations
03:26:31 - Creating the enemies
04:34:34 - Weapons, projectiles and interactions
05:50:46 - User interface
06:44:20 - Creating levels
08:45:22 - VFX (Shaders and Particle effects)
Find/support me on other channels
Patreon - https://www.patreon.com/clearcode
Twitter - https://twitter.com/clear_coder
Discord - https://discord.com/invite/a5C6pYw2w5