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Remaking Super Mario World in Godot (Part 2: Blocks and enemies)

wye 164,143 9 months ago
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In this episode of "Remaking Super Mario World in Godot", I'm adding more interactive elements to the world - and learning a lot about Godot along the way! Feel free to join me as I figure out the best way to create blocks, coins and enemies. Chapters: 00:00 Intro 00:47 Blocks I: How blocks work in Super Mario World 03:34 Blocks II: Making blocks in Godot 06:36 Blocks III: Organizing types of blocks 09:09 Blocks IV: Block interaction 12:16 Coins 14:05 Enemies 17:00 Comment Responses 18:51 Outro Music: Super Mario World: Overworld [Lo-Fi REMIX]: https://www.youtube.com/watch?v=dOV5C5vqtDc Super Mario World - Ground Theme (Lofi Lia Remix): https://www.youtube.com/watch?v=eUGqNORTAIs See also: "Super NES Features" playlist by Retro Game Mechanics Explained: https://www.youtube.com/playlist?list=PLHQ0utQyFw5KCcj1ljIhExH_lvGwfn6GV Banduck, who is also making Super Mario World in Godot and is way further along: https://www.youtube.com/@Banduck My latest SMW ROM hack, A Plumber For All Seasons: https://www.youtube.com/watch?v=dQpI9N6TzpM "2" in the thumbnail from the SMW logo font by BMatSantos on MFGG https://www.eric-kaiser.net https://ko-fi.com/wye951

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