In this episode of "Remaking Super Mario World in Godot", I'm adding more interactive elements to the world - and learning a lot about Godot along the way! Feel free to join me as I figure out the best way to create blocks, coins and enemies.
Chapters:
00:00 Intro
00:47 Blocks I: How blocks work in Super Mario World
03:34 Blocks II: Making blocks in Godot
06:36 Blocks III: Organizing types of blocks
09:09 Blocks IV: Block interaction
12:16 Coins
14:05 Enemies
17:00 Comment Responses
18:51 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: https://www.youtube.com/watch?v=dOV5C5vqtDc
Super Mario World - Ground Theme (Lofi Lia Remix): https://www.youtube.com/watch?v=eUGqNORTAIs
See also:
"Super NES Features" playlist by Retro Game Mechanics Explained: https://www.youtube.com/playlist?list=PLHQ0utQyFw5KCcj1ljIhExH_lvGwfn6GV
Banduck, who is also making Super Mario World in Godot and is way further along: https://www.youtube.com/@Banduck
My latest SMW ROM hack, A Plumber For All Seasons: https://www.youtube.com/watch?v=dQpI9N6TzpM
"2" in the thumbnail from the SMW logo font by BMatSantos on MFGG
https://www.eric-kaiser.net
https://ko-fi.com/wye951