SECTIONS:
0:00 1. The GDI and graphics APIs
12:29 2. Finishing up muCOSA (mostly) (not really)
21:20 3. Clearing the screen: designing mug
33:45 4. Drawing a pixel: using OpenGL
58:37 5. Drawing triangles and rectangles
1:05:47 6. Drawing circles & squircles: fancy shaders & math
1:35:02 7. Drawing textures
1:45:07 8. Wrapping it up
Footnotes: https://pastebin.com/G4f1KUJf
Music: https://pastebin.com/Bmm8pdTV