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Rigging with Inverse Kinematics (IK) in Blender - Mechanical Arm

Artisans of Vaul 19,155 2 years ago
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This was a great project to help show off how to rig mechanical bodies. There will also be a second video focusing on how to rig pistons and cables but the video was just getting too long to include it here as well. I will of course be sharing the rigged file for those on the 3D Design File tier of the Patreon as well. Check out the Patreon: https://www.patreon.com/ArtisansofVaul Cults3D page: https://cults3d.com/en/users/Artisans_of_Vaul/creations CGTrader page: https://www.cgtrader.com/artisans-of-vaul (Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p Hard Ops and Boxcutter discount bundle: https://blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle/?ref=834 Hard Ops: https://blendermarket.com/products/hardopsofficial/?ref=834 Boxcutter: https://blendermarket.com/products/boxcutter/?ref=834 Just Panels Add On: https://blendermarket.com/products/just-panels/?ref=834 Construction Lines: https://blendermarket.com/products/construction-lines/?ref=834 Cablerator: https://blendermarket.com/products/cbl/?ref=834 (Non-affiliate links) Machin3 Tools: https://machin3.gumroad.com/l/MACHIN3tools 00:00 Intro 00:45 Rigging 08:38 Inverse Kinematics

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