Hello and welcome in my #rigging in #Maya series.
We have the limbs rigged and have also added in some space swapping options to give the animator more flexibility. Lets turn our attention now to the #twist #joints which will help improve the deformation in our limbs.
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00:00 Introduction
00:26 Channel Support Options
01:32 Upper arm Twist Systems
11:55 Lower arm Twist Systems
16:54 Arm & Leg Comparison
18:74 Join the antCGi Club
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Tools Used -
Autodesk Maya - https://www.autodesk.co.uk/products/maya/overview
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