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SimCity 2000 | Reviewing Every U.S. Saturn Game | Episode 22 of 246

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Patreon: https://www.patreon.com/pandamoniumnick Ko-fi: https://ko-fi.com/pandamoniumnick It's the closest your Saturn will get to being elected mayor... unless your town has crazy politics and would willingly elect a 25 year old machine as its leader. The astoundingly successful city planning simulator, SimCity 2000, hit Saturn on October 11th, 1995. As one of its developers tells me — cramming this beastly line of code into a 32-bit powerhouse was not an easy task, made more difficult by (you guessed it) Sega. Major thank you to Paul Kerchen for agreeing to do an interview with myself and Patrick Traynor. With that comes another special thanks to Patrick Traynor for bringing his programming knowledge into said interview. More special thanks to: Pimpeaux Peter Malek SaturnDave Ben Wallace And to all who tried (or may soon attempt to try) breaking Saturn SimCity's internal memory save file. This episode of PandaMonium Reviews was brought to you in part by Sega Saturn Shiro! I'm a part of the podcast crew and it is rad: https://www.segasaturnshiro.com/ Shiro’s YouTube channel is also rad: https://www.youtube.com/channel/UCfTSQ67HNTG7ENRNU_XGFUA Welcome to the series where I review every single Sega Saturn game released in North America by order of release date. I made a spreadsheet with all the games satakore.com has as American releases, listing them off by order of release date, including sources. All the games are narrowed down to the month they came out in the U.S. https://docs.google.com/spreadsheets/d/15tfzGsJZ08Ms_qneV7OYxPcqrw8Uu5HpSTqA_VeBbvI/edit?usp=sharing Twitter is COOL: https://twitter.com/PandaMoniumGR

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