Assets Link:
https://polyhaven.com/a/root_cluster_01 Root Cluster
https://polyhaven.com/a/wooden_axe_02 Wooden Axe
https://polyhaven.com/a/wooden_stool_02 Wooden Stool
https://polyhaven.com/a/fern_02 fern
In this tutorial, we’ll learn how to create a complete scene from scratch in Houdini’s Solaris using USD workflows, Component Builder, scattering, and instancing systems. I’ll show you how to organize and assemble the environment efficiently and bring it to life with realistic lighting crafted and rendered in Karma and Arnold.
feel free to check out my LinkedIn and explore my portfolio for more of my work!
Connect with me on LinkedIn: https://www.linkedin.com/in/berika-lobzhanidze/
Check out my work on Behance: https://www.behance.net/Berika_
Watch my tutorials on Vimeo: https://vimeo.com/user27086744