Some Things That I've Learned About Game Development While Making ULTRAKILL So Far (Talk/Slideshow)
Recorded a talk with a slideshow I made a couple years back in case it'd be useful.
There aren't many visual elements so you might want to just listen to this instead of watching it.
0:00 Introduction
11:55 Starting
32:18 Making
47:52 Designing (Action)
1:04:39 Writing
1:11:30 Composing
1:16:20 Iterating
1:25:33 Marketing/Managing
1:36:52 Finishing/Releasing
Links mentioned in the slideshow:
http://devilmayquake.com
https://sonniss.com/gameaudiogdc/
https://freesound.org/
https://github.com/
Music is from my Piranesi. side project:
https://youtu.be/-_PHv9Lb40I
https://youtu.be/DIg_wRFgLfo
https://youtu.be/7yVvt3BTMuk