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Stone Effect: Blender Geometry Nodes Tutorial

Blender Bones 1,591 1 year ago
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Learn how to transform basic Blender models into stunning stone sculptures using the power of geometry nodes! In this epic tutorial, I'll guide you step-by-step through the process of adding detailed rocky textures and geometry with this Blender stone effect. We start with a simple low poly shape, with Blender Geometry Nodes and use them to add subdivision, smooth it and distort the mesh. Then we set up an advanced physically-based rendering shader with tileable textures to achieve photorealism. The result - a beautiful high-poly stone model. But we take it even further by optimizing and baking out the textures and details to an efficient low-poly version - perfect for games! I reveal professional techniques for unwrapping and getting clean bakes. By the end, you'll have mastered the Blender skills required to turn any object into an exotic stone sculpture. This opens up unlimited possibilities for environment and prop design. Everything demonstrated works in Eevee too! COMING SOON The node setups, textures, and models are available on my Gumroad store. Download them to follow along and use in your own projects! So join me for this jam-packed Blender Geometry Nodes tutorial and level up your scene creation skills! 00:00 Introduction 01:00 The default cube 01:14 Geometry Node setup 03:39 Adding in Modifier controls 05:52 Tweaking the Geometry Node controls 06:40 Adding in a base PBR seamless texture shader 11:15 Making the high-poly model game-ready 12:16 Unwrapping and baking the shader for the low-poly mesh 17:06 The finished, low-poly rock or stone

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