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Subsurface Modes & Anisotropy in 4.0

Christopher 3D 33,902 2 years ago
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In this video, I cover more details about using subsurface scattering in Blender 4.0. We cover Random Walk and Random Walk (Skin) and how the anisotropy feature works which can be a bit confusing. I mention 2 other videos I've recently done dealing with SSS in Blender 4.0, those are here: https://youtu.be/NYAxqfVBJF0 https://youtu.be/yn3v9xyRM4o 00:00 Introduction 00:34 Principled BSDF UI in 4.0 01:43 Random Walk, 3.6 to 4.0 02:55 Scale vs Radius 05:25 Isotropic vs Anisotropic 07:42 Anisotropic Examples 08:56 Random Walk (Skin) #blendertutorial #subsurfacescattering #randomwalk

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