''Mario is ball.
Play through 6 stages and try to beat the target time! With unique custom ball physics and a whole new control scheme that aims to feel both like you are controlling Mario and like you are controlling a ball, Ballin' 64 is said* to be the greatest game of all time.
Created for SimpleFlips' Slide Theme Competition 2024 ft. PirateSoftware.
*said by me
VERSION 1.1 UPDATE
Changes:
-The game now saves your highest achieved rank per slide
-Added a whole new slide! Themed around Waluigi's Pinball from Mario Kart DS
-Massively improved the level select menu
-Added custom music to all tracks
-Added custom title splash screen
-Probably some other stuff that I'm forgetting
VERSION 1.2 Post Competition Update
This version is mostly similar to the competition submission, but it fixes a few issues and is hopefully a better experience overall.
Changes:
-The par time for S rank will now display as the "Time to beat" after achieving a slide's A rank time
-Fixed some bugs relating to fast reset
-Fixed some edge cases with the ball physics
-Fixed the issue with taking extra lava damage on console
-Updated the visuals and collision of the shortcut in Pinball to make more sense
-Updated the beginning ring in Retro so it's easier to make the first jump
-Updated the ending of Retro to be slightly less CBT (It's still difficult to go through quickly, however. But hopefully it's a bit less frustrating now)
-Fixed some textures in Mario Kart that made the level geometry a bit hard to read
Version 1.2.1 Minor Update
Changes:
-Mario's drop shadow now correctly appears after having been accidentally removed in the last update
-The Big Bounce got a minor visual update
-Clipping due to high speeds should happen less frequently''
credits:
- Anoliah
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