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Super Mario Bros. Glitch Levels Explained

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Why do glitch levels in Super Mario Bros. look the way they do? And how are levels stored in the game's ROM anyway? It's all explained right here. CORRECTION At 11:20, The brown block and horizontal pipe are swapped--the pipe should have index 1001 and the brown block should be 1010. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex SubscribeStar (support): https://www.subscribestar.com/rgmechex Discord (discussion): http://discord.rgmechex.com Cohost (updates): https://cohost.org/RGMechEx INLINE LINKS Part 1: https://youtu.be/hrFHNgJlJSg Part 2: https://youtu.be/B8o_VpY9scs Animation of Every Level Being Loaded: https://youtu.be/1whju31WAPA Maps of all Levels: https://rgmechex.com/tech/smb1levels/index.html

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