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The Beginners Guide to Creating Realistic Graphics (In Unity)

Isto Inc. 51,798 3 months ago
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00:00 Intro 01:11 Overview of Realistic Graphics 02:02 MODELING----------- 02:32 level of detail 03:11 what program should I use? 03:22 MATERIALS---------- 04:45 getting materials 05:32 online to unity 07:32 making materials 07:57 optimization techniques 09:13 trimsheets 10:16 channel packing 12:38 LIGHTING---------- 13:04 render pipelines 14:39 light rays 15:29 how games handle lights 16:46 baked lighting 17:45 mixed lighting 18:44 reflection probes 19:05 realtime GI 19:38 comparing lighting strategies 20:24 Future of Graphics ------------ 1. MODELING 1-1 Getting Started ★ The Donut Tutorial (For total beginners): https://www.youtube.com/watch?v=nIoXOplUvAw&list=PLjEaoINr3zgFX8ZsChQVQsuDSjEqdWMAD ★ https://www.youtube.com/watch?v=KFEb51rinwI&list=PLQk3p-aJsSWTKKmuFwnzEVaf3ovKIg1jx ★ Paid Blender Tutorial (I took this and loved it): https://www.cgboost.com/courses/robotic-planet#overview 1-2 Level of detail ○ Level of Detail overview: https://www.youtube.com/watch?v=ifNyVS2_6f8 ★ Making an LOD asset for Unity: https://www.youtube.com/watch?v=v1xBGuxTqfI&list=PLQk3p-aJsSWTKKmuFwnzEVaf3ovKIg1jx&index=6 ○ LOD Tool (Paid): https://www.simplygon.com/ ○ LOD Unity Tutorial: https://learn.unity.com/tutorial/working-with-lods-2019-3# 1-3 What program should I use? ○ https://www.blender.org/download/ ------------ 2. MATERIALS 2-1 Texture Properties ○ Materials overview: https://www.youtube.com/watch?v=jQTl7W4comU 2-2 Getting materials ○ Free Online options: ○ https://ambientcg.com/ ○ https://freepbr.com/ ○ https://www.cgbookcase.com/ ○ https://polyhaven.com/ 2-3 Online to unity ○ Node Wrangler: https://www.youtube.com/watch?v=XTVWy4IIH3A ○ Simple bake: https://blendermarket.com/products/simplebake---simple-pbr-and-other-baking-in-blender-2 ○ Channel Packer pro (lets you move materials online directly into unity): https://assetstore.unity.com/packages/tools/utilities/channel-packer-pro-182987 2-4 Making materials ○ Other Options: ○ https://www.adobe.com/products/substance3d/apps/painter.html# ○ https://www.fab.com/channels/unity ○ https://marmoset.co/ ○ https://armorpaint.org/ ○ Materialize: https://www.boundingboxsoftware.com/materialize/downloads.php 2-5 Optimization Techniques ★ Unity Tunnel Sample - https://learn.unity.com/tutorial/creating-believable-visuals?uv=2019.4&projectId=5c514a74edbc2a00206947de 2-6 Trimsheets ○ Short overview: https://www.youtube.com/watch?v=uUJShalzWy8 ○ Long overview: https://www.youtube.com/watch?v=sny8ot97Ixc ○ Vuk Bakonovic: https://www.artstation.com/vukbanovic 2-7 Channel Packing ○ https://youtu.be/HANAToqXy6A?si=ikvjkN3DIkL-OG8M ------------ 3. LIGHTING 3-1 Lighting Intro ○ Good Beginner Tutorial - https://learn.unity.com/mission/creative-core-lighting ○ Overview of Lighting - https://www.youtube.com/watch?v=VnG2gOKV9dw&t=90s ○ Technical Overview of Graphics - https://www.youtube.com/watch?v=C8YtdC8mxTU 3-2 Rendering pipelines ○ Choosing a pipeline: https://youtu.be/xS6g15XL8jQ?si=_hTxJbQTDqzwuLHi ○ Comparison chart documentation - https://docs.unity3d.com/2021.2/Documentation/Manual/render-pipelines-feature-comparison.html 3-3 Light rays ○ Unity's Documentation (A dense read, but covers everything)- https://docs.unity3d.com/Manual/LightingInUnity.html 3-4 How Games Handle Light ○ Helpful Documentation -https://docs.unity3d.com/Manual/LightingOverview.html ★ Unity GDC talk (I found this talk to be the most in depth, and the most helpful) -https://www.youtube.com/watch?v=hMnetI4-dNY) 3-5 Baked lighting ★ Detailed breakdown of settings - https://www.youtube.com/watch?v=okYhs6kQ0xw ○ Super Short Tutorial Showing how to Bake - https://www.youtube.com/watch?v=NOv31HSqs6U ○ Detailed Tutorial Showing how to Bake - https://youtu.be/KJ4fl-KBDR8?si=zKOGqMQce9Qzq7JL ○ Documentation (Dense, but very helpful) - https://docs.unity3d.com/Manual/LightingGiUvs-landing.html 3-6 Mixed Lighting ○ Covers a ton of lighting topics - https://youtu.be/DlxuvvYZO4Q?si=Vk2PBUel-ncjBiY0 ○ Overview of Light probes - https://www.youtube.com/watch?app=desktop&v=_E0JXOZDTKA ○ Detailed breakdown of Unity's new LightProbe system - https://www.youtube.com/watch?v=iU7X5xICkc8&t=4s - 3-7 Reflection probes ○ https://youtu.be/NIAG2QsLqsA?si=wbQroVY-FqtYwlrK 3-8 Realtime GI ○ Optimizing lighting for Realtimg GI -https://learn.unity.com/project/lighting-optimization-with-precomputed-realtime-gi 3-9 Comparing Lighting strategies ○ Comparison chart - https://youtu.be/DlxuvvYZO4Q?si=2e9KzpnAFh54wmPp&t=1550 Future of Graphics ○ Set up RayTracing - https://www.youtube.com/watch?v=ad9f_nKU0ZA ○ Test out PathTracing - https://youtu.be/ad9f_nKU0ZA?si=kq8uR8_DXI9Bgnqh&t=1907 Credits: Music from Lud and Schlatt's musical emporium Edited by Zinjo & Isto Inc.

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