Sans the skeleton of Undertale is a character that has a profound and exaggerated understanding of Time. Today I wanted to do this character justice, look beyond those empty eyes of his and understand him on a fundamental level. Separated from his home, with all the time in the world, Sans is stranded within the looping narrative that is known as Undertale. Somehow he is aware of this and yet his sanity remains. How has sans managed to survive with this secret knowing that at some point his life could be reset? Simple, he looks to the more simple things in life like whoopie cushions, puns and any other form of entertainment.
https://store.steampowered.com/app/391540/Undertale/
Chapters
0:00 intro
1:55 Genocide Route
16:16 Sans introduction
19:24 Lamp
21:34 Teleportation
25:34 Grillby's
33:55 MTT resort
38:48 Judgement
49:58 Please laugh
52:20 Abstract concepts
59:06 END
Some of the judgments footage was taken from
@Kuryree
Undertale is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes.