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The Fastest Way to Design Levels in Unity 6? (Pro Builder Explained)

DebugDevin 43,854 5 months ago
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Learn how to create stunning game levels using Unity's Pro Builder! This tutorial covers everything from installing the Pro Builder package to mastering tools like primitives, UV mapping, texturing, and snapping. You'll also explore advanced features such as creating custom shapes with Poly Shape, edge loops, bevels, and texture atlases. Whether you're prototyping or refining your game world, these techniques will elevate your design process. Perfect for Unity beginners and seasoned developers alike! Timeline 00:00 - Introduction to Pro Builder 00:23 - Installing the Pro Builder Package 00:34 - Creating and Adjusting Basic Shapes 00:51 - Using Primitives (e.g., Stairs, Cylinders) 01:42 - Custom Shapes with Poly Shape Tool 02:04 - Editing Objects: Vertices, Edges, and Faces 02:44 - Advanced Tools: Bevel Edges, Merge Faces, Extruding Faces 03:49 - Edge Loops and Knife Tool Tips 05:43 - Texturing: Tiling Textures vs. UV Mapping 06:54 - Applying Tiling Textures with UV Editor 09:49 - Using Texture Atlases for Optimization 11:03 - Snapping Tools for Precise Object Placement 11:49 - Recap and Outro Hashtags #Unity3D #ProBuilder #LevelDesign #GameDevelopment #UVMapping #Texturing #GameDesignTips #UnityTips #IndieGameDev #GameArt #UnityTutorial

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