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THE FINAL 100 LAP RACE! The Story of the 1967 Monaco Grand Prix and the Death of Lorenzo Bandini

Aidan Millward 29,157 1 year ago
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In 1967, Formula One had entered the second year of its 3 litre formula. Cars were the fastest they'd ever been and the pole time was two seconds faster than the year before. The tracks were not fit for purpose but the circuit owners blamed the drivers and wouldn't do anything to evolve with them. Then, at the Monaco Grand Prix, just the second round of the season, Lorenzo Bandini would be killed in a fiery crash that basically started saying 'these races are too long, these tracks are not right'. It wouldn't be until a year later with the death of Jim Clark that anyone truly cared. So what happened that day? Let's find out. Enjoy! And remember to like and subscribe for more! AFFILIATES: F1 Store: https://f1.pxf.io/n19my9 Mick's Garage: https://www.micksgarage.com/home?ref=nzfmmjd ----- Wikipedia images used under the following CC Licenses: https://creativecommons.org/licenses/by-sa/2.0/ https://creativecommons.org/licenses/by-sa/3.0/ https://creativecommons.org/licenses/by/4.0/ Flickr images used under the following CC Licenses: https://creativecommons.org/licenses/by/2.0/ https://creativecommons.org/licenses/by/3.0/ https://creativecommons.org/licenses/by/4.0/ https://creativecommons.org/licenses/by-sa/2.0/ https://creativecommons.org/licenses/by-sa/3.0/ https://creativecommons.org/licenses/by/4.0/ ------ Business enquiries: [email protected] Patreon: www.patreon.com/aidanmillward Discord: https://discord.gg/NmBWtwJ Instagram: amillward67 Twitter: Aidan_Millward Steam: AdmiralLaWind ---- CPU: Ryzen 5 5600 @3.7gHz Motherboard: MSI B450 Mortar Micro ATX RAM: Corsair Vengeance 2x 8gb @ 3000mHz GPU: nVidia GeForce RTX 3060 Editing Software: Sony Vegas 14 Steam Edition Wheel: Simucube 2 Pro - Cube Controls Formula Pro Rim/DIY Ascher D Shape Rim Pedals: Heusinkveld Sprints

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