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The Greatest Video Game Tech Demo Ever

Modern Vintage Gamer 294,940 2 weeks ago
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Shadow of the Beast was a groundbreaking achievement in video games. In 1989 the concept of multi-layer parallax scrolling, and 120+ colors on screen running on a stock Amiga at 7mhz was unheard of. And yet Psygnosis and Reflections made it possible. As a game - Shadow of the Beast was a disappointment, but as a tech demo? It's one of the greatest ever made. In this episode we take a deep dive into the graphics of Shadow of the Beast. Credits/Sources: ► https://www.youtube.com/watch?v=NR3RfjqlpDc&t=1830s ► https://www.youtube.com/watch?v=y9BltSvKMlQ&t=1289s ► https://www.youtube.com/watch?v=KE1hF-mHNcc&t=146s ► https://codetapper.com/amiga/sprite-tricks/shadow-of-the-beast/ Shadow of the Beast Music - David Whittaker Timestamps: 00:00 - Early Amiga Games and Bad ST Ports 01:20 - Shadow of the Beast releases in 1989 04:50 - How the graphics worked. 09:37 - Artwork and packaging 11:17 - Ports and Beast Clones 12:44 - Legacy 13:45 - Outro Social Media Links : ► X : https://x.com/ModernVintageG ► Threads : https://threads.net/ModernVintageGamer ► Facebook : https://www.facebook.com/ModernVintageGamer ► IG : https://www.instagram.com/modernvintagegamer/ ► BandCamp : https://modernvintagegamer.bandcamp.com/ #SOTB #Amiga #Psygnosis

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