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The making of history's first 3D animation

camwing 227,613 1 year ago
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Turns out the history of 3D rendering involves a lot of nerds doing a lot of math. Come hang out on Discord https://camw.ing/discord Script, VO, 3D Animation by Cam https://bsky.app/profile/camw.ing (Twitter blows these days, I highly recommend Bluesky) Compositing, visual effects, editing by Sam ___________________________________________________ Indie Animation Showcase Good Woods: https://www.youtube.com/watch?v=V3E8xRLwOe8 Why Are Disney Remakes So Ugly https://www.youtube.com/watch?v=JqFrOgMs4f0 COOL TIMES: GRAND TOUR https://www.youtube.com/watch?v=pSQ4q50ipPg vENDED https://www.youtube.com/watch?v=Xb_Lz8-XIdM ___________________________________________________ Video B-roll sources: EditDroid: Rise and Fall https://www.youtube.com/watch?v=t887NRtAw9o Futureworld 3D animation sequence: https://www.youtube.com/watch?v=QfRAfsK5cvU A Computer Animated Hand: https://www.youtube.com/watch?v=naGntYNTSQM Utah Graphics in the Bay Area https://www.youtube.com/watch?v=BA0MExlEmLo Toy Story - CGI making of https://www.youtube.com/watch?v=6W_HL3nULMM ___________________________________________________ Book passages were read from David Price's 'The Pixar Touch' (Which you can find at your local library!) Toy Story behind-the-scenes https://www.wired.com/1995/12/toy-story/ https://beforesandafters.com/2019/11/06/some-of-your-favorite-cg-toy-story-characters-actually-began-as-clay-sculpts/ Catmull's research paper: https://ohiostate.pressbooks.pub/app/uploads/sites/45/2017/09/catmull-movies.pdf Bloomberg's coverage of the Pixar Antitrust Case https://web.archive.org/web/20151026082336/https://www.bloomberg.com/news/articles/2014-11-19/apple-google-no-poaching-evidence-triggers-more-lawsuits US V Lucasfilm litigation https://www.justice.gov/atr/case/us-v-lucasfilm-ltd ___________________________________________________ 0:00 - Intro 1:56 - Animation software through the decades 4:09 - Ed Catmull & the Graphics Group 7:08 - A Computer Animated Hand 10:05 - Analog rendering of a digital video 11:42 - Pixar was decades ahead of the game 14:07 - 3D modeling has never been easier 15:41 - I LOVE megacorporations I LOVE megacorporations I LO 18:25 - Outro

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