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Today, we learn how Blizzard's internal conflicts and culture contributed to years of delayed games, cancelled projects and mass burnout.
Jason's book: https://www.amazon.com/Play-Nice-Future-Blizzard-Entertainment/dp/1538725428
Sources:
https://www.gamedeveloper.com/business/blizzard-s-workplace-culture-struggles-seemed-destined-for-chaos-from-day-one
https://www.bloomberg.com/news/features/2024-09-25/book-excerpt-play-nice-the-rise-fall-and-future-of-blizzard-entertainment
https://www.polygon.com/excerpt/458330/why-blizzard-mmo-titan-was-cancelled
https://www.reddit.com/r/wow/comments/1fs5nw9/im_jason_schreier_reporter_at_bloomberg_and/
https://www.ign.com/articles/jason-schreier-on-unearthing-the-secrets-of-blizzards-long-history-in-his-eye-opening-new-book
00:00 Conflict At Blizzard's Heart
03:33 Bobby Vs. Mike
06:15 Pardo Vs. Everybody
11:55 The Creative War
16:42 Conflict As Fuel