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The Post-Apocalyptic Aesthetic

eurothug4000 80,884 5 years ago
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So why are we so obsessed with post-apocalyptia and how do the aesthetics play a part in it? Join me in this video essay as I journey through the worlds of post-apocalyptic video games… Patreon: https://www.patreon.com/eurothug4000 Thumbnail by HotCyder: https://www.youtube.com/user/HotCyderable A huge thank you to Jacob Geller and HeavyEyed for supplying their voices! Be sure to check out their channels here: https://www.youtube.com/user/yacobg42 https://www.youtube.com/channel/UCutGiN7c5-CEFwm_ccixR3g A big thanks to Corrupted Save for help with the script, artbook scans and HZD footage: https://www.youtube.com/channel/UCcutrECjQKuhTVL7cLgy4kQ Video inspired by the fantastic work by Mark Minkjan and Simone Pizzagalli: Mark Minkjan https://failedarchitecture.com/maybe-modern-ruins-are-just-the-kind-of-failure-we-need/ Simone Pizzagalli http://modi-operandi.bk.tudelft.nl/wp-content/uploads/2015/09/Spaces-Poetics-and-VoidsSimone-Pizzagalli.pdf I also highly recommend reading these fantastic pieces that take a look into the real life ruins that surround us and how they’re replicated in games: https://www.eurogamer.net/articles/2020-05-06-the-video-game-apocalypses-are-already-here-and-its-all-around-us https://www.eurogamer.net/articles/2018-11-12-the-post-apocalyptic-landscapes-of-video-games Links for the urbex creators and COD 4 Bloc vs Real Life Pripyat video mentioned: The Proper People (Urbex) https://www.youtube.com/watch?v=n67s2r6fVKg https://www.youtube.com/watch?v=YE-Oa7mAyDU Shiey (Urbex) https://www.youtube.com/watch?v=jGPjj4B_jEk Call of Duty 4 Chernobyl / Pripyat Game vs Real Life Comparison https://www.youtube.com/watch?v=ODQvtBVi2Y0 OTHER SOURCES http://www.bbc.com/culture/story/20180112-the-timeless-allure-of-ruins https://www.aesdes.org/2016/01/20/post-apocalypse-survivor/ https://failedarchitecture.com/the-poetry-of-decay/ http://www.bbc.com/culture/story/20140304-ruin-lust-pompeii-to-detroit https://www.google.co.uk/amp/s/bookriot.com/2015/07/04/why-do-we-love-the-apocalypse/amp/ https://www.nationaltrust.org.uk/features/what-is-romanticism https://www.cnbc.com/2019/06/14/chernobyl-sees-a-spike-in-visitors-as-pop-culture-influences-tourism.html https://www.youtube.com/watch?v=dkWS0xGutSY https://www.youtube.com/watch?v=WofuMDbxUSc https://www.pexels.com/video/a-house-in-ruin-2691471/ MUSIC USED TLOU OST - The Last of Us (You and Me) - Gustavo Santaolalla Death Stranding OST - The Timefall - Ludvig Forssell Rule of Rose OST - Backbiting - Yutaka Minobe Death Stranding OST - Chiralium - Ludvig Forssell Solo Cello Passion - Doug Maxwell, Media Right Productions Metro Exodus OST - Lacrimosa - Oleksii Omelchuk Silent Hill 3 OST - Never Forgive Me, Never Forget Me TLOU OST - Vanishing Grace - Gustavo Santaolalla Death Stranding OST - Heartman - Ludvig Forssell Resident Evil 0 OST - Save Room Theme - Seiko Kobuchi GAME FOOTAGE USED Resident Evil 3 Remake, The Last of Us, The Last of Us Part 2, Horizon Zero Dawn, NieR:Automata, Metro Exodus, Dying Light, Death Stranding, Dying Light 2, Mad Max, Days Gone, Fallout 76, The Walking Dead, Chernobylite ART MENTIONED/SHOWN View of the Grande Galerie in Ruins (1796) - Hubert Robert The New Zealander (1872) - Gustave Doré A Bird’s-eye view of the Bank of England (1830) - Joseph Michael Gandy Tintern Abbey: The Crossing and Chancel, Looking towards the East Window (1794) - Joseph Mallord William Turner Stormy Coast Scene after a Shipwreck - Horace Vernet Valley of Aosta: Snowstorm, Avalanche, and Thunderstorm (1837) - Joseph Mallord William Turner Evening: Landscape with an Aqueduct (1818) - Théodore Gericault The Falls of the Rhine at Schaffhausen (1841) - Joseph Mallord William Turner

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