I don't think it really shocks most of you to hear this, but the words "PVZ" and "Balancing" don't mesh well together. PopCap's ideology with balancing has always been pretty weird, and it never really feels consistent. You'd think that balancing issues would be consistent across a franchise, but with PVZ? Every game is a different problem. It's actually kind of impressive... but it's also not that big of a deal. And in today's video, you see my thoughts on the topic!
(A small amount of footage was used from @ArcadeGo )
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