In 2002 developer Randy Linden set himself a new challenge : Port Quake to the Nintendo Game Boy Advance. In this episode we take a look at how the impossible was achieved, but sadly never saw any commercial release.
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Sources:
► ARM7TDMI Technical Reference Manual - https://developer.arm.com/documentation/ddi0210/c/
► Cancelled GBA Quake Port FOUND! | Forest of Illusion - https://www.youtube.com/watch?v=Vy5XGrP6u_c
► Counting Clouds GBA Demo - https://www.youtube.com/watch?v=MlTaI4oWMPg
► Game Boy Advance Architecture - https://www.copetti.org/writings/consoles/game-boy-advance/
► Randy Linden - https://twitter.com/RandalLinden
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#Quake #GBA #ImpossiblePort