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The Structure of Open-World Games is Weird

Razbuten 1,981,790 3 years ago
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Go to https://brilliant.org/Razbuten/ and sign up for Brilliant. While open-world games aim to be ambitious in ways few games are, they often end up following a structure that doesn’t actually support their worlds. In this video I examine why I think games like Ghost of Tsushima, Horizon Zero Dawn and Red Dead Redemption 2 fall short, and how they could take ideas from other titles in order to make their worlds matter more. Rockstar's Game Design is Outdated by NakeyJakey: https://www.youtube.com/watch?v=MvJPKOLDSos Patreon: https://www.patreon.com/razbuten Nebula: https://nebula.app/razbuten Discord: https://discord.gg/rfawkHa Twitter: https://twitter.com/theRazbuten Thumbnail by HotCyder: https://twitter.com/HotCyder Audio edited by HeavyEyed: https://twitter.com/heavyxeyed Special thanks to honorary bagbuten WilliamGlenn8. Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator #rdr2 #horizonzerodawn #ghostoftsushima

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