Demo reels and portfolios are plenty useful, but do they matter nearly as much as most people in game audio think?
Well, almost every budding composer and sound designer tends to think that reels are the end-all-be-all when it comes to their career.
They feel like, once they make some magical, perfect demo reel, that people will finally see their value, their worth, and start knocking down their doors to hire them. Unfortunately, nothing could be further from the truth.
The audio designers who do focus on their reel to the exclusion of everything else get trapped. They spend all their time working on something they *think* is important, but ends up barely mattering in comparison to everything else they could have been focusing on.
In this video we dive into the demo reel trap, how to avoid it, and what to focus on while shoring up your portfolio.
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Table of Contents:
0:00 - What Sound Designers Forget About
1:38 - The Demo Reel Trap
3:08 - This Is How to Make Your Reel Work For You
4:06 - When a Reel is Super Important
4:40 - Getting People Interested in You
5:05 - 4 Reminders
5:54 - Getting Feedback On Your Reels
6:23 - DOG!!!!!!!!
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