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This is the Difference of Gaussians

Acerola 280,574 lượt xem 2 years ago
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In the realm of image based edge detection, aesthetically pleasing edges are hard to come by. But, what if we could get stylized edge lines by just blurring our image twice?

Download my GShade shader pack!
https://github.com/GarrettGunnell/AcerolaFX/wiki

Patreon: https://www.patreon.com/acerola_t
Twitter: https://twitter.com/Acerola_t
Twitch: https://www.twitch.tv/acerola_t
Code: https://github.com/GarrettGunnell/Post-Processing/tree/main/Assets/Edge%20Detection
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References:
https://users.cs.northwestern.edu/~sco590/winnemoeller-cag2012.pdf

Music:
Sandgem Town (Day) - Pokemon Diamond OST
Joy - Persona 3
During The Test - Persona 3
Afternoon Break - Persona 3
This Mysterious Feeling - Persona 3
Muscle Blues - Persona 4
Like A Dream Come True - Persona 4
Soft Oversight - Sonny Boy OST
Summer Storm - Sonny Boy OST
ソウとセイジ - Sonny Boy OST

arrow in thumbnail drawn by thlurp

Thanks for watching!

This video is dedicated to my friend, Alotryx.

#acerola #graphics #gamedev #unity3d #graphics #shaders

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