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UE5 Lyra eye blinks and facial expressions with Epic's Echo or your own character mesh tutorial

NanceDevDiaries 1,476 9 months ago
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In this tutorial I'll be importing Echo into the Lyra sample project, implementing auto eye blinking and allowing animating facial expressions with morph shapes and turn off auto blink for some montages! Hopefully this helps you add your own custom meshes to your game and add personality to your characters and make them feel alive. Project used : Lyra Sample UE5.4 and Animation Sample 5.4 Thanks for watching! Join my Patreon to get video credits and if you'd like to give thanks! New Tier includes early access to videos and ad-free videos right on Patreon! https://www.patreon.com/NanceDevDiaries --------------- Timestamps: 00:00 - Intro 01:12 - New tier on Patreon! 01:35 - Get the samples : Echo and Lyra 05:56 - Swap out Manny Quin with Echo 10:07 - How to spawn as Echo 13:08 - Animation blueprint retargeting Manny to Echo 17:05 - Echo is in the game, fix up the IK hand height 20:15 - Creating the blink animation 26:22 - Add the auto blink logic 33:48 - Add logic to disable auto blink during some animations 41:22 - Advice for your meshes and Outro

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