In this tutorial I'll be importing Echo into the Lyra sample project, implementing auto eye blinking and allowing animating facial expressions with morph shapes and turn off auto blink for some montages!
Hopefully this helps you add your own custom meshes to your game and add personality to your characters and make them feel alive.
Project used : Lyra Sample UE5.4 and Animation Sample 5.4
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Timestamps:
00:00 - Intro
01:12 - New tier on Patreon!
01:35 - Get the samples : Echo and Lyra
05:56 - Swap out Manny Quin with Echo
10:07 - How to spawn as Echo
13:08 - Animation blueprint retargeting Manny to Echo
17:05 - Echo is in the game, fix up the IK hand height
20:15 - Creating the blink animation
26:22 - Add the auto blink logic
33:48 - Add logic to disable auto blink during some animations
41:22 - Advice for your meshes and Outro