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Uncertainty in Games | Randomness, Information and Luck in Game Design

The Game Overanalyser 6,302 5 years ago
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Uncertainty is a fundamental property of games, whether it be through randomness, luck or information constraints. In this video, we examine the study of uncertainty in games, as well as its place in the history of play. We delve into theories by designers about how luck and skill are related, the different types of randomness as well as the many expressions of uncertainty across all types of games. Support channel on Patreon https://www.patreon.com/gameoveranalyser Sources -The Ambiguity of Play - Brian Sutton Smith - Uncertainty in Games Greg Costikyan - Risk , Uncertainty and Profit Frank Knight -The Black Swan Nassim Taleb - Characteristics of Games George Skaff Elias - The Art of Game Design Jesse Schell - Luck and Skill in Games GDC talk https://www.youtube.com/watch?v=2owa2s8GdlM - Life Death and The Middle Pair Poker, go and the sublime GDC https://www.gdcvault.com/play/1014383/Life-and-Death-and-Middle - The Flavors of randomness GDC https://www.youtube.com/watch?v=qXn3tGBztVc - How Board Games Matter GDC https://www.youtube.com/watch?v=5xWNfVhVTJU -Depth in strategic games http://julian.togelius.com/Lantz2017Depth.pdf -Yomi Spies of the mind http://www.sirlin.net/ptw-book/7-spies-of-the-mind - The Play of Stillness GDC https://www.youtube.com/watch?v=vaH5XzLTix8 -Trickster makes the world - Lewis Hyde

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