Uncertainty is a fundamental property of games, whether it be through randomness, luck or information constraints. In this video, we examine the study of uncertainty in games, as well as its place in the history of play. We delve into theories by designers about how luck and skill are related, the different types of randomness as well as the many expressions of uncertainty across all types of games.
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Sources
-The Ambiguity of Play - Brian Sutton Smith
- Uncertainty in Games Greg Costikyan
- Risk , Uncertainty and Profit Frank Knight
-The Black Swan Nassim Taleb
- Characteristics of Games George Skaff Elias
- The Art of Game Design Jesse Schell
- Luck and Skill in Games GDC talk
https://www.youtube.com/watch?v=2owa2s8GdlM
- Life Death and The Middle Pair Poker, go and the sublime GDC
https://www.gdcvault.com/play/1014383/Life-and-Death-and-Middle
- The Flavors of randomness GDC
https://www.youtube.com/watch?v=qXn3tGBztVc
- How Board Games Matter GDC
https://www.youtube.com/watch?v=5xWNfVhVTJU
-Depth in strategic games
http://julian.togelius.com/Lantz2017Depth.pdf
-Yomi Spies of the mind
http://www.sirlin.net/ptw-book/7-spies-of-the-mind
- The Play of Stillness GDC
https://www.youtube.com/watch?v=vaH5XzLTix8
-Trickster makes the world - Lewis Hyde