In this video, we take a deep dive into 4D Gaussian Splatting (4DGS) – an innovative technique revolutionizing 3D graphics and volumetric video capture. From the early motion studies of Eadward Muybridge to today's cutting-edge multi-camera setups. We go through how PLY sequences work in Postshot and how these sequences can be made from the datasets that are created in Blender.
New UPDATE to Camera Array Tool is available here:
https://toppinappi.gumroad.com/l/Camarray
Batch Trainer for postshot-cli
https://bit.ly/m/ToppiNappiCodes
#4dgs #gaussiansplatting