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Understanding Blender's Data API (Part 2) External Data

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Learn how relative vs absolute paths work, when to pack your files, how to unpack them, and what dangers come with packed data. We’ll cover practical scripts to reload external data and tips for building a clean, portable file structure in real production workflows. Missed Part 1? Watch here: https://youtu.be/_aracv2CA6o Topics Covered: Asset portability and pipeline-friendly practices Where does external data fall in the data structure Relative vs Absolute file paths and Blender-specific quirks What actually happens when you pack/unpack data Reloading images and file references via Python

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