Join us for a breakdown of how to set up live facial capture for your animated characters. We go from maya blendshapes, to animation rig, and into Unity.
Links you will need:
Faceshapes:
https://arkit-face-blendshapes.com/
ARkit Documentation:
https://developer.apple.com/documentation/arkit/arfaceanchor
Brad's Artstation:
https://www.artstation.com/be_ha
David's Artstation:
https://www.artstation.com/david_arguedas